This is the online version of the Yet Another Hex Addon documentation.

Entries which are blurred are spoilers. Click to reveal them, but be aware that they may spoil endgame progression. Alternatively, click here to get a version with all spoilers showing.

I devote this section to the magical and mysterious items I might encounter in my studies.

Focal PouchSpindles and Pouches

The Thought Knots and Foci I've amassed have begun to put a strain on my storage. What was once a manageable handful of string or amethyst, when turned into iota-keeping devices, barely fits inside a large chest. Therefore, I have developed simple tools to bundle my work.


Click to show recipes Click to hide recipes
Thought Knot Spindle
Crafting Table
Gold Nugget
Amethyst Shard
Thought Knot Spindle

A Spindle with the capacity of 16 Thought Knots.

And here's where I keep assorted lengths of wire.


Click to show recipes Click to hide recipes
Focal Pouch
Crafting Table
Thought-Knot
Leather
Focal Pouch

A Pouch with the capacity of 16 Foci.


These act similarly to Bundles for the insertion and removal of items. Right-clicking with the spindle or pouch in my off-hand will eject all stored items onto the ground.

It seems these tools can also be read from with Scribe's Reflection. What returns is the iota of a randomly chosen Thought Knot or Focus, or null if the chosen item had no iota stored.


Patterns and actions that perform a magical effect on the world.

Disarmed Time BombCaster's Armaments

I've devised a set of media-borne weaponry to improve upon my offensive Hexes in flair, if not in power.



Conjure Paper Plane (vector, entity → entity)

Your browser does not support visualizing patterns. Pattern code: wwqaqwwdw

Summons a projectile that slowly flies towards the given entity, dealing a heart of damage. Costs one Amethyst Dust. Adds itself onto the stack.


A sheet of media bearing the iota of an entity, folded like a paper plane. The embedded iota coerces the plane towards its target. With such fragile construction, it does not deal much damage and loses form after about 10 seconds. Planes can also be redirected, much like a fireball, and lose their target upon doing so.


Normally, paper planes pass through one another. However, conjuring a plane with another as a target allows the first to collide with the second. Planes without a target fly in a straight path.


Aima Purification (entity → entity | null)

Your browser does not support visualizing patterns. Pattern code: wwqaqwwdedde

Returns the target of a paper plane, or null if it does not have one.


Conjure Time Bomb (vec, [pattern], num, num → entity)

Your browser does not support visualizing patterns. Pattern code: eewaqawee


Summons a floating projectile that casts after a given duration. Costs one Charged Amethyst, plus the media given to the bomb. Adds itself onto the stack.


A hex wrapped in layers of media, quickly shedding upon detonation.

The required arguments are as follows:

The position of the bomb

A list of patterns to be cast by the bomb

The amount of media in units of Dust given to the bomb's cast

The duration before casting, in ticks


The bomb casts as the player that produced it, has an ambit of 8 blocks around it, and can be knocked back by attacks and other projectiles. The bomb entity still exists during its cast, which must be considered when dealing with Zone Distillations


Kavruka Reflection (→ vector)

Your browser does not support visualizing patterns. Pattern code: eewaqaweedd

Returns the position of the time bomb casting this pattern. Mishaps if not cast by a bomb.


PufferfishYaha Spells

Bury Item (vector, entity →)

Your browser does not support visualizing patterns. Pattern code: eqqqeawqwqwqwqwqw

Buries the item entity into a sand or gravel block, forming suspicious sand/gravel. Costs an eighth of an Amethyst Dust.


Pluck (entity →)

Your browser does not support visualizing patterns. Pattern code: dqqqqqedwda

Plucks a potion out of the air, turning it into an item entity. Costs one Charged Amethyst.

I do wonder... what would happen if a projectile were to cast this onto itself?