This is the online version of the Yet Another Hex Addon documentation.

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I devote this section to the magical and mysterious items I might encounter in my studies.

Focal PouchSpindles and Pouches

The Thought Knots and Foci I've amassed have begun to put a strain on my storage. What was once a manageable handful of string or amethyst, when turned into iota-keeping devices, barely fits inside a large chest. Therefore, I have developed simple tools to bundle my work.


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Thought Knot Spindle
Crafting Table
Gold Nugget
Amethyst Shard
Thought Knot Spindle

A Spindle with the capacity of 16 Thought Knots.

And here's where I keep assorted lengths of wire.


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Focal Pouch
Crafting Table
Thought-Knot
Leather
Focal Pouch

A Pouch with the capacity of 16 Foci.


These act similarly to Bundles for the insertion and removal of items. Right-clicking with the spindle or pouch in my off-hand will eject all stored items onto the ground.

It seems these tools can also be read from with Scribe's Reflection. What returns is the iota of a randomly chosen Thought Knot or Focus, or null if the chosen item had no iota stored.


Patterns and actions that perform a magical effect on the world.

Disarmed Time BombCaster's Armaments

I've devised a set of media-borne weaponry to improve upon my offensive Hexes in flair, if not in power.

Unlike most projectiles, Alidade's Purification is consistent with the velocity of the projectiles conjured by these spells.



Conjure Paper Plane (vector, entity → entity)

Your browser does not support visualizing patterns. Pattern code: wwqaqwwdw

Summons a projectile that slowly flies towards the given entity, dealing a heart of damage. Costs one Amethyst Dust. Adds itself onto the stack.


A sheet of media bearing the iota of an entity, folded like a paper plane. The embedded iota coerces the plane towards its target. With such fragile construction, it does not deal much damage and loses form after about 10 seconds. Planes can also be redirected, much like a fireball, and lose their target upon doing so.


Normally, paper planes pass through one another. However, conjuring a plane with another as a target allows the first to collide with the second. Planes without a target fly in a straight path.


Aima Purification (entity → entity | null)

Your browser does not support visualizing patterns. Pattern code: wwqaqwwdedde

Returns the target of a paper plane, or null if it does not have one.


Conjure Time Bomb (vec, [pattern], num, num → entity)

Your browser does not support visualizing patterns. Pattern code: eewaqawee


Summons a floating projectile that casts after a given duration. Costs one Charged Amethyst, plus the media given to the bomb. Adds itself onto the stack.


A hex suspended in a fluid of media and encased in clear amethyst.

The required arguments are as follows:

The position of the bomb

A list of patterns to be cast by the bomb

The amount of media in units of Dust given to the bomb's cast

The duration before casting, in ticks


The bomb casts as the player that produced it, has an ambit of 8 blocks around it, and can be knocked back by attacks and other projectiles. The bomb entity still exists during its cast and disintegrates after, which must be considered when dealing with Zone Distillations.

A SLOW, WHORLING CURRENT OF VIOLET PEARLESCENCE
IT IS ENTRANCING - MORE THAN ANY OTHER DEVICE I HAVE BEEN GIVEN YET


Kavruka Reflection (→ vector)

Your browser does not support visualizing patterns. Pattern code: eewaqaweedd

Returns the position of the time bomb casting this pattern. Mishaps if not cast by a bomb.


Conjure Anvil (vec → entity)

Your browser does not support visualizing patterns. Pattern code: dqdwdqdqaa

Summons an anvil that deals damage based on its velocity. Damage dealt never goes above 5 hearts. Costs one Charged Amethyst. Adds itself onto the stack.


Dense yet brittle, shattering upon collision with the ground or when it has collided with an entity thrice. The anvil does not collide with other anvils, or with paper planes that belong to the same caster.

i think i just heard "1000 falling anvil danmaku" two squads over.


PufferfishYaha Spells

Bury Item (vector, entity →)

Your browser does not support visualizing patterns. Pattern code: eqqqeawqwqwqwqwqw

Buries the item entity into a sand or gravel block, forming suspicious sand/gravel. Costs an eighth of an Amethyst Dust.


Pluck (entity →)

Your browser does not support visualizing patterns. Pattern code: dqqqqqedwda

Plucks a potion out of the air, turning it into an item entity. Costs one Charged Amethyst.


From what I have discerned, the definition of a "potion", as far as Nature is concerned, is simply "some fluid within some clear vessel that shatters." I do not yet see a use for my findings.